(now known as Appci Inc.).ĭuring this troubled few years, they'd make some small DS games, including a TINKERBELL DS game of all things. A number of folks would join Game Freak (like James Turner), and some would form Tabot Inc. That same year, it seemed the team got heavily down-sized. Hype as hell right? Too bad, it got canned. :Pįirst in 2008 it was found out that Genius Sonority were apparently hiring for an original RPG for Wii. Then all of the sudden they would work on Dragon Quest again in the form of Dragon Quest Swords for Wii, apparently not just being credited in the Planning, but actually took a more direct role, with GS-veteran James Turner even being the Art Director, as he was in their Pokemon games. Pokemon Trozei would more or less become the current Pokemon puzzle games, debuting on the DS in 2005 in JP and 2006 in the west. Likely due to the 2-year contract prohibiting the 4Kids actors from returning to the series (sans defects Kayzie Rogers and Jimmy Zoppi), Ted Lewis was replaced by veteran narrator Rodger Parsons as the announcer for PBR. Much of the models (but not all) got remade for the game. Pokemon Battle Revolution would be their only Pokemon project on Wii and instead of an RPG, they went back to a more Stadium-like model. Human characters were much better modelled and had better animations to boot, as well as fleshing out the Shadow moveset to be more than just Shadow Rush. Pokemon XD would basically be a more polished up sequel. genius idea! Anyway, the game more or less was a follow-up to the EPD Kyoto-developed Pokemon Stadium games on the N64, but obviously had a different flavor despite using the same battle engine and like, 90% of the Pokemon models (with little to no changes). Pokemon Colosseum was the debut of a Pokemon RPG for a Nintendo home console, and getting Dragon Quest veterans was a pretty. Most notably Pokemon Colosseum, XD, Battle Revolution, Trozei, Typing, Battle Trozei, and their last to date Pokemon Shuffle. The team was apparently formed using money from Yamauchi's Q-Fund and would for a number of years work exclusively on Pokemon spin-offs. Funny enough, the founder of Genius Sonority, Manabu Yamana, originated at Chunsoft and worked on Dragon Quest 1-3. Genius Sonority, a team formed by folks originating from Heartbeat who worked on Dragon Quest 6 and 7.
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